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Create Multiple Faces In One
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06-15-2015
10:57 AM
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I was watching a video on YouTube that desplays the modeling of a house. At around 1:20, the producer uses a technique to split one face into multiple and is automatically able to extrude them. Though he uses 3DS Max, I was hoping that someone would be able to describe how I'd be able to replicate the feat in Maya.