Cannot see faces inside UV editor

Anonymous

Cannot see faces inside UV editor

Anonymous
Not applicable

Hello guys!

 

I'm making an UV of my model, but little things happen...

 

First of all, why are those edges separated?

I want them to be attached inside the UV projection

1.png

 

Then, I have this one:

2.png

 

How do I show those faces in the UV? They look like a circle...

 

Thanks in advance!

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_sebastian_f
Advisor
Advisor
for your edges: they can´t join. at one point you get seems and there is nothing you can do about it.

your faces look like you did a planar mapping facing down the y axis. try a cylindrical mapping for them.
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Anonymous
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I used a spherical mapping instead, and that looks good 😄

Also, I heard around the video-tutorials that I should only concentrate the UV of my model only in the top-right square.

Why?
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_sebastian_f
Advisor
Advisor
because that 0,1 uv space is the area on which your images get applied by default and start to tile. even when there is a lot of stuff you can do with the other space around is think for the beginning it´s better to focus on this area. even more when you want to paint your textures in photoshop and get an exact placement.
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