- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I am trying to 3D print my house key for a school project, so I've gone and made a model using almost entirely basic polygon shapes. I've got it looking exactly how I want. But when I try to put it into Mudbox an array of errors show up that I don't know how to fix. The model is also really bad for 3D printers and can't print on some of them.
If any of you can give me pointers or open the file and take a look at it, that would be a great help.
Thanks,
Ryan.
P.S. I'm trying to get rid of everything inside the surface, like half of the spheres, the halfway in pyramids, and the joints between the key and connector.
P.S.S I also have no idea how to make it not deform when I add divisions in Mudbox, but that's not the real issue
P.S.S.S I really have no idea what I'm doing in Maya.
Solved! Go to Solution.