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Can someone help with my UV unwrapping?

5 REPLIES 5
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Message 1 of 6
Anonymous
507 Views, 5 Replies

Can someone help with my UV unwrapping?

Hi, I'm currently trying to unwrap this sink model and I'm having some trouble understanding whether this is what my pixels should look like. It looks completely wrong but, it's currently the only way that it can look without the shell going out of the box. Would somebody be able to explain to me how I get past this so I can understand. Any help is greatly appreciated!

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5 REPLIES 5
Message 2 of 6
damaggio
in reply to: Anonymous

so far so good, keep going.

On a separate note, all those lines inside the wall sink are unnecessary,you can make it cleaner by deleting those loop edges.

Message 3 of 6
damaggio
in reply to: Anonymous

problem.JPG

Message 4 of 6
Anonymous
in reply to: damaggio

Thank you for the feedback! This is a screenshot pre-Layout so, when I hit Layout, the UVs look as they do on the second screenshot provided. Is that correct?

 

Message 5 of 6
damaggio
in reply to: Anonymous

yes it seems correct and you moved to the 0 to 1 space.

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Message 6 of 6
Anonymous
in reply to: Anonymous

The pixels just seem really huge that's all.

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