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Boolean subtract not working as expected
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05-20-2015
10:17 PM
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I am using the subtract difference function to make a walk way. First I made a Poly cube then I made a cylinder with 40 sub divisions. I went to face mode and cut the buttom half off. Then to edge mode where I pulled the buttom downwards to create a sort of door/archway shape. Set both pieces of geometry to zero. Scaled them to where I wanted to to be and clicked on the cube shift clicked the cylinder, and proceeded to execute the command. Here is what I got, and I am sure it has somethign to do with volume however I do not know how to fix the problem.