Announcements

Starting in December, we will archive content from the community that is 10 years and older. This FAQ provides more information.

Community
Maya Modeling
Welcome to Autodesk’s Maya Forums. Share your knowledge, ask questions, and explore popular Maya modeling topics.
cancel
Showing results for 
Show  only  | Search instead for 
Did you mean: 

Big issue with UV mapping

2 REPLIES 2
SOLVED
Reply
Message 1 of 3
Anonymous
569 Views, 2 Replies

Big issue with UV mapping

Hi!

I have a doubt about how to make a nice clean mapping for this mesh.

I'm working on a mushroom for environment and i started making the mapping for it. It had no problems with the hat after unfolding it but with the body it deforms by making the bottom very small while expanding a lot the top. I could do it manually but that could be time consuming so i wonder if there is an easy way to make it straight and clear.

2 REPLIES 2
Message 2 of 3
Christoph_Schaedl
in reply to: Anonymous

make a seam along the trunk.

----------------------------------------------------------------
https://linktr.ee/cg_oglu
Message 3 of 3
Anonymous
in reply to: Christoph_Schaedl

Already did it if this is what you mean with the seam. I don't know if it should have more cuts.

Can't find what you're looking for? Ask the community or share your knowledge.

Post to forums  

Autodesk Design & Make Report