Announcements

Starting in December, we will archive content from the community that is 10 years and older. This FAQ provides more information.

Big issue with UV mapping

Anonymous

Big issue with UV mapping

Anonymous
Not applicable

Hi!

I have a doubt about how to make a nice clean mapping for this mesh.

I'm working on a mushroom for environment and i started making the mapping for it. It had no problems with the hat after unfolding it but with the body it deforms by making the bottom very small while expanding a lot the top. I could do it manually but that could be time consuming so i wonder if there is an easy way to make it straight and clear.

0 Likes
Reply
Accepted solutions (1)
569 Views
2 Replies
Replies (2)

Christoph_Schaedl
Mentor
Mentor
Accepted solution

make a seam along the trunk.

----------------------------------------------------------------
https://linktr.ee/cg_oglu
0 Likes

Anonymous
Not applicable

Already did it if this is what you mean with the seam. I don't know if it should have more cuts.

0 Likes