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Bake

Cobra_2o1o
Advocate

Bake

Cobra_2o1o
Advocate
Advocate

Hello fellas,

I'm woking on a shield but I can't progress because the bake don't seem right. It has some lines over it and can't figure out where they come from or how I can fix them.

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Accepted solutions (1)
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_sebastian_f
Advisor
Advisor
maybe overlapping geometry. post a screenshot of your model (wire on shaded)
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Cobra_2o1o
Advocate
Advocate

Here it is.

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_sebastian_f
Advisor
Advisor
Accepted solution

the straps are touching the shield so it contributes to the color. moving them a bit away from each other for baking should fix it.

something else to mention is you maybe want to change your uv layout. compared to object size and importance in your scene the shield gets way less pixel density than the straps. usually objects should get equal density or you scale up the more visible/important parts.

Cobra_2o1o
Advocate
Advocate
Thank you sebastian, I will move them as soon as I get home. And about the scaling, that's exactly what I was thinking about after sending the last pics xD I don't pay much attention to Texel Density and that's a big problem for me.
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Cobra_2o1o
Advocate
Advocate

Moved the straps and it worked. Thanks for your help! 🙂

 

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