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Avoid selecting backfaces?

6 REPLIES 6
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Message 1 of 7
Anonymous
13686 Views, 6 Replies

Avoid selecting backfaces?

When selecting polygons or verts with a box selection, the front faces and the back facing components are both selected. How is it possible to select just the front facing components and avoid selecting the backfacing ones? I notices this works by default with paint selection. Any way to do it with the selection tool?
6 REPLIES 6
Message 2 of 7
webbyeasy
in reply to: Anonymous

enable backface culling option Display > Polygons > Backface Culling.
Message 3 of 7
Anonymous
in reply to: webbyeasy

Hallo

I am desperate because that doesn't help.even if I restart Maya it still selects the faces on the other side. Any other solution?

thank you

Regards

Martin

Message 4 of 7
karol.stephan
in reply to: Anonymous

One year ago, tho still pops up in search. Here it goes:
Set Camera Based Selection to "on" our "auto". You can acces it from Modeling Toolkit window or from double click on selection tool under Common Selection Options).

PS You don't have to cull backfaces in display just for selection. If you want though, I find  Display>Polygons>Backface Culling not working sometimes. Try Shift+RPM>Polygon Display>Backface Culling – this one should work.

Message 5 of 7
metatoma
in reply to: karol.stephan

thanks! surely the best way to handle the selection thru backface culling i've found so far.
Message 6 of 7

By far the best answer for not selecting faces or vertices you don't want, (hidden on the backside.) Why does backface culling even exist if it doesn't work?

Message 7 of 7
metatoma
in reply to: luisandro.garza

defo not the best tool to do that but still is a workaround among all other native maya solutions.

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