Hi all, I have got myself into a situation that is a little tricky to explain.
Basically I am trying to create an animated logo that is made out of four identical pieces of leaves. I started with creating one leaf and made three instances based out of it. My idea was to animate each of them with a bend deformer, so each leaf will curl up/unfold at a different speed. However, when I applied a deformer to one leaf, the same bend effect is applied to all of its other instances. This made it difficult for me to achieve the animation result I wanted.
I know I can convert the instances into individual objects, but then I would lose the flexibility of making sure all four leaves stay identical whenever I try to change the shape of one of them.
In short, I would like to keep the four pieces of leaf geometry identical (probably are instances of each other), but each has its own bend deformer applied on it, so that their animation will not be identical.
Hope this all makes sense.. Thank you in advance for any advice and suggestion. Any other workflow that can achieve the same result I wanted is also welcomed! Thank you!
Toby
Solved! Go to Solution.