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Add and equal out control vertices on a curve? Make object follow with rotation?
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06-22-2017
01:55 PM
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Hi
I'm trying to duplicate an object along a curve evenly, and so the object follows the curve and rotates when the curve does. I tried duplicating my object around 30 times to test, and the object is super spaced out in places, and super close in others.
How can I rebuild the curve so the vertex points are evenly distributed? I think I've done this before, I can't remember how.
Also, is there a way to align the objects along the curve evenly spaced, and rotate the object according to how the curve is?
Any help is appreciated. Thanks in advance.
(Maya 2016)