Add and equal out control vertices on a curve? Make object follow with rotation?

Add and equal out control vertices on a curve? Make object follow with rotation?

Anonymous
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Add and equal out control vertices on a curve? Make object follow with rotation?

Anonymous
Not applicable

Hi

I'm trying to duplicate an object along a curve evenly, and so the object follows the curve and rotates when the curve does. I tried duplicating my object around 30 times to test, and the object is super spaced out in places, and super close in others. 

 

How can I rebuild the curve so the vertex points are evenly distributed? I think I've done this before, I can't remember how.

 

Also, is there a way to align the objects along the curve evenly spaced, and rotate the object according to how the curve is?

 

Any help is appreciated. Thanks in advance.

 

(Maya 2016)

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mspeer
Consultant
Consultant

Hi!

 

"How can I rebuild the curve"

Curves -> Rebuild

 

"Also, is there a way to align the objects along the curve evenly spaced, and rotate the object according to how the curve is?"

Mutiple options: Curve Warp, Motion Paths, Mash, ...

 

 

Please read the Maya Online Help / Documentation for more details.

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