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12-15-2017
03:37 AM
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Hi,
I set the z-axis facing to the front of a model but at export in Unity it shows facing in a different direction.
Regardless where I set the axis at Maya, the transform faces differently at Unity (blue also forwards at Unity).
Can you please help?
Thank you, Sergio
Maya View before export
Unity view after export
Solved! Go to Solution.
