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scaling numbers from edges

scaling numbers from edges

Anonymous
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scaling numbers from edges

Anonymous
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Hi!

 

I'm working on a series of models for some 3d printing work and I have a bunch of numbers that I want to bevel inwards on the top and outwards where they connect to a flat surface on the bottom. I want to extrude them with curves to have more control of the bevel and I want to scale them inwards and outwards uniformly and evenly from their edges. I started doing the scaling and shifting by eye but I have a lot to do and its sucking up too much time.

 

I went through a ton of pages looking with no luck. I remember a way to do this years ago but forgot. Oh, and I am working in 2010.

 

Thanks!

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