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Problem with normals!
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05-29-2015
10:08 AM
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Hi!
I'm currently modeling a human face. The way I've set it up I've modeled the mouth separate from the face and I'm attaching them to one another as I finish building them. I've run into an issue when I'm trying to connect these two pieces. The normals on the edge that connects the two pieces are very pronounced, and I can't seem to make a smooth transition between them.
I've tried resetting my normals by selecting my mesh and hitting Normals-> Set to face -> Match face normal, and then smoothing the angle, as well as trying to adjust the topology to make for a smoother transition, but so far it has done nothing: I still end up with a very noticable edge around where the mouth and face connect. Any idea on how I can fix this?