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Maya 2019. After weeks of sculpting and modeling, my bedding is complete. I have deleted all nCloth history, all document history, removed all nCloth nodes and colliders from the Outliner. There does not appear to be anything remaining to delete! But when I export this model as an FBX and re-import it into Maya, everything has gone back to it's pre-nCloth state. [See pics.] I have a client who needs this model as an FBX. I could really use some advice. Thanks.
Solved! Go to Solution.