Naming error

Naming error

Matan_Shilo
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Message 1 of 3

Naming error

Matan_Shilo
Enthusiast
Enthusiast

Hello everyone 

I remashed a mesh in Zbrush and I added back to Maya, and it doesn't allow me to change the naming afterward.

What makes it worse is that even what I create an empty group or duplicate an object in the scene they inherit the naming from the Zbrush model (which initially made in Maya). 


I tried to use Search and Replace Name option and Prefix Hierarchy Naming but it doesn't help.

I also tried to simply delete the name, but it doesn't work.

 

Appreciate your help 

Thank you

 

Matan 

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Accepted solutions (1)
1,211 Views
2 Replies
Replies (2)
Message 2 of 3

_sebastian_f
Advisor
Advisor
Accepted solution
thats called a namespacewhich gets added by default on import.
to get rid of it go to windows > general editors > namespace editor and delete it.
Message 3 of 3

Matan_Shilo
Enthusiast
Enthusiast

thank you, it fixed the problem 🙂