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Hello everyone
I remashed a mesh in Zbrush and I added back to Maya, and it doesn't allow me to change the naming afterward.
What makes it worse is that even what I create an empty group or duplicate an object in the scene they inherit the naming from the Zbrush model (which initially made in Maya).
I tried to use Search and Replace Name option and Prefix Hierarchy Naming but it doesn't help.
I also tried to simply delete the name, but it doesn't work.
Appreciate your help
Thank you
Matan
Solved! Go to Solution.