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I have a single mesh with two UV sets that I want to merge into one single UV set, but there doesn't seem to be a way to do it. In the UV editor window under the "UV Sets" menu, I've tried the "copy UVs to UV set" option, but this only seems to over-write the target UV set with the current UV set, leaving me with, essentially, a copy of the first UV set and the UVs from the second UV set tossed out the window. I have to assume that this is a bug and not the desired functionality of this menu option. Can someone please let me know if there is a work-around for this bug, or, if it's not actually a bug, where the magical, well-hidden secret menu option is located that will actually merge two separate UV sets into one UV set.
Thanks.
Solved! Go to Solution.