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Maya 2018 FBX export does not support smoothing groups if triangulate is also on

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04-22-2018
01:56 PM
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In previous Maya versions, exporting Fbxs with the smoothing groups and triangulate options on had no problems. With 2018, I keep getting the warning error saying smoothing groups is unsupported only if I have triangulated on. Fbx exporting works fine with the game exporter but I prefer using the export selections since its faster when I am going between unreal and Maya and trying to update multiple models. I have searched the forums but only one instance of it has been asked but their problem seemed to differ. I updated to 2018 .2 and it still has the same issue.