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Maya 2017 U3 Quad Draw issue
Not applicable
04-03-2017
05:10 AM
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Picking vertices that are submerged under the live surface doesn't work even with camera based selection off, culling off and so on. This is an issue I don't recall having in 2016. It seems like Quad Draw it's functioning with backface cull on all the time, although there is no such option turned on whatsoever . Tried the Snap to Backfaces on in the tool's options and still not working. The tolerance for Quad draw to pick and move and snap submerged vertices under the live surface, should be an option with a slider This is a workflow blocking bug. Please fix this asap. Thanks.