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Issue with smoothing polygon... [I'm a NOOB]

Issue with smoothing polygon... [I'm a NOOB]

Anonymous
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Issue with smoothing polygon... [I'm a NOOB]

Anonymous
Not applicable

So I am pretty new to Maya, don't have much experience with it. I have almost finished my character however I have come across a problem when I try to smooth.

To create my character, I modelled it and completed one half of it, I then deleted the unfinished half and just duplicated my good side and flipped it so it was symmetrical. I hadn't smoothed it out to the degree I would have liked it at this stage (as I thought it would be easier to smooth everything nicely at the end), so it is still slightly boxy. This happened very early in my production stage.

I am now almost at the stage of completion and I tried to smooth out my character and something weird happened. It went all weird and I dont know how to fix it other than start again (something I'd rather not do seeing as this is a major school project which I have restricted time on and can't afford to start again). 

Is there a way I can fix this? Or do I have to start from an earlier point? :s

 

This is what it is like before I smooth it:Before Smoothing 

 

This is what happens after I smooth it:

After Smoothing

 

It's almost as if my two sides didn't join properly even though I combined them after I duplicated one of the sides. 

 

Any help would be greatly appreciated. I can provide more details if it is necessary since I'm pretty sure my explanation was rubbish. 

 

Thanks. 

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damaggio
Mentor
Mentor

You probably didn't merge the vertices completely, there might be even some faces inside the object, go back to unsmooth merge again and clean up...keep the Heads up display always on in the viewport so you know exactly how many faces and vertices are in the model specially after you ve done a "merge" vertices action....its under "Display"

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