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Is there a default keyboard shortcut or a way to enusre that each time I duplicate an object it will be an instance and not a copy?
A couple of versions back the "instance"option was moved to the "duplicate special" menu. In my experience, the only way to ensure that my duplicates are in fact instances is if I use the menu item each time I create an instance. If I use the keyboard shortcut Ctrl + Shift +D the resulting objects are copies and not instances.
Our workflow relies on referencing outside files, then creating hundreds of instances of these references to populate the environment. If anyone has any ideas on how to ensure that duplicates are ALWAYS instances I'd really appreciate it. Otherwise the scene file size becomes way to bloated.
Thanks in advance!
Solved! Go to Solution.