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HowTo Instance Along Curve a Sweep Object
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Hi there,
I have a quite simple thing to do.
I've created an object with sweep tool, which now I would like to distribute in instanced copies along a curve.
Everyone recommends MASH, but it breaks the non-destructibility offered by sweep tool.
"Position Along Curve" command does good transformation, but does not rotate the object.
I also found this beauty;
But doesn't work new Maya versions.
How would you go about this?
Also I would prefer not being forced to move objects to 0,0,0 in order distribute them correctly.
I know that one can attach to path and do some animation ghosting stuff. Doesn't look promising this method.