How to undo smoothing when there is no smoothing history

- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
i have come from using blender for several years and i am now integrating my skills into Maya. i was modelling a character and somewhere along the way i smoothed part of the character and i didn't know how to undo it. i came on to forums such as this to find the answer to discover that Maya doesn't have a specific unsmooth function, but it can be undone if you can find the smoothing command in your history box for that object and change it to 0. i no longer had this smooth command in the object's history and after reading further on the forums i discovered many others had the same problem and had no way of unsmoothing their work and had to start again to achieve the desired result.
then i remembered that unlike Maya blender has a smooth/ flat toggle function and i could just export the object in an obj format to blender, press the flat button on the left hand side navigation bar while the object is selected and it would remove the smoothed nature of the object. then i just exported the object back to Maya as an obj file, and bob's your goddamn uncle, you have a smoothness free object thanks to blender.
obviously this solution requires you to download blender, but it's free, takes up virtually no space, and provides an unsmoothing solution that is most likely much faster than remodeling the whole thing again.
note: this solution is only necessary for those that are no longer able to find the smoothing command in the history box for the object.
finally if you have trouble using the flat/smooth function in blender, just ask the internet, there is an abundance of forums and videos out there that will make it very easy to follow along.