How to undo Bounding Box applied through Modify->Convert->Geometry to Bounding B

How to undo Bounding Box applied through Modify->Convert->Geometry to Bounding B

Anonymous
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How to undo Bounding Box applied through Modify->Convert->Geometry to Bounding B

Anonymous
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Hello,

I have applied Bounding Box to my object through the following steps

Modify->Convert->Geometry to Bounding Box.

But I cannot find the procedure to undo the same. The rendered file shows these objects inside a bounded box and not the original geometry.

Kindly help with the possible solution.

I am currently using Maya2016 for a 64 bit system

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pavelR.
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Advocate

if you didn't tick 'keep original' then your original geometry is gone.

the bbox conversion doesn't add to the operator stack of the object and changes your geometry.

at least thats the case in 2018beta3

 

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