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Help creating a dynamic cable on a Mech

Help creating a dynamic cable on a Mech

ronberchin
Enthusiast Enthusiast
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Message 1 of 7

Help creating a dynamic cable on a Mech

ronberchin
Enthusiast
Enthusiast

I'm creating a detailed a high poly detailed Mech in Maya 2016. I need to create several hoses/cables that will move/articulate as parts of the Mech move. Say, for example a hose attached to the two ends of a piston that will flex/stretch as the piston moves...or a cable the connects across a leg joint. 3dsMax has a nice little tool to create hoses/cables that are "dynamic". Is there a straightforward way to do this in Maya? I have a lot of cables and hoses on the model.

thanks for any help you can provide

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Accepted solutions (1)
2,589 Views
6 Replies
Replies (6)
Message 2 of 7

cornelh
Alumni
Alumni
Accepted solution

Hi ronberchin

 

There are several ways to create a chain or rope like effect in Maya, yet it does require some setting up, and It it is not as straight forward as the 3DsMax hoses/cables tools you are mentioning.  There are a few users that have created some very neat solutions for this very thing, check this one out I saw on Lester Banks website.. http://lesterbanks.com/2015/01/dynamic-chain-setup-tool-assists-setting-rope-like-rigs-maya/  

 

Here are some other resources you can take a look at as well:

 

https://www.youtube.com/watch?v=Y0kcIT_DuHE

 

https://www.youtube.com/watch?v=Ey5bLJUeWAg

 

let me know if this helps out.  Happy New Year!!

Message 3 of 7

Florian.Coenen
Autodesk
Autodesk

Hello,

 

there are several ways to do that.

 

I would either use a spline IK, where you are building up an IK using a spline, or using Ncloth can do a dynamic cable as well.

 

Just search for "dynamic cable Maya" or "Spline IK Maya" on youtube for example and you will get many tutorials for that topics.

 

I hope this is helpful

 

Regards,




Florian Coenen

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Message 4 of 7

ronberchin
Enthusiast
Enthusiast
Thanks so much. I'll definitely check these out. As I don't plan to actually animate the mech, but will pose it, I think I need a solution that doesn't require dynamics/animation to work...
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Message 5 of 7

ronberchin
Enthusiast
Enthusiast
Thank you so much. I think the IK spline is the way to go as I don't plan on animating the mech, only posing it, and I need the hoses to react accordingly.
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Message 6 of 7

ronberchin
Enthusiast
Enthusiast
I think I probably misspoke when I asked about creating dynamic cables,
because I guess the solution I'm looking for is more static than
dynamic. I want to pose the mech and have the the cables move with the
various articulated parts they are attached to, but I'm not actually
animating anything. But I think there are elements of the suggestions
you provided that have set me on the right path. So, I thank you very
much. I kinda figured it might include joints...but some enterprising
and very bright people have created scripts to make that process
somewhat easier, and given the number of cables I envision, that's a
good thing. But wow, compared to 3dsMax this is really going to be time
consuming.
Thanks again for the suggestions.
Ron
--
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Message 7 of 7

cornelh
Alumni
Alumni

I'm glad we could help in some way.  You can also check Creative Crash for more Maya scripts that do the same.  Some are free, and others are at a very cheap price.  They might save you much needed time.. 

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