Message 1 of 3
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello, I'm trying to model the head of a character but since yesterday I have a problem I can't seem to work out. Everytime I try to deform the shell it doesnt move in the universal orentation and uses the orientations of the vertex or edges I'm trying to move, which makes it pretty difficult. It makes it look like the picture below. Also, I can solve it when I extrude somethig but its moving thats a problem. Thank you!
Solved! Go to Solution.