GoZ opens new instance of Maya

GoZ opens new instance of Maya

23rakesh2015
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Message 1 of 10

GoZ opens new instance of Maya

23rakesh2015
Contributor
Contributor

when I send object from maya to Zbrush it works fine but when I send from Zbrush to maya  it opens a new instance of maya everytime why?

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Accepted solutions (1)
9,776 Views
9 Replies
Replies (9)
Message 2 of 10

Anonymous
Not applicable

Having the same annoying problem. Have you managed to find a solution that works?

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Message 3 of 10

Anonymous
Not applicable

I have that same problem too , googled it but can't find a good solution 😞

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Message 4 of 10

Anonymous
Not applicable
Accepted solution

After you install goz from zbrush close it.

 


copy GoZBrushFromMaya.mel to C:\Program Files\Autodesk\Maya2018\plug-ins

From C:\Users\Public\Pixologic\GoZApps\Maya

also Copy userSetup.mel to C:\Users\username\Documents\maya\2018\scripts

from C:\Users\Public\Pixologic\GoZApps\Maya

 

https://www.artstation.com/cordova5252

Message 5 of 10

Anonymous
Not applicable

NO, Sir, it's not working Smiley Sad , I did like as said step by step (copying .mel files to main plug-ins folder, & the usersetup.mel to Ducuments script folder , & I made sure to open maya & activate the plugin from plugin manager,,, still doesn't work, each time it openes new instance of Maya each time, & the ((GOZ update)) button in maya doesn't send/update anything at all :S

I use Maya 2018.3 & ZBrush 2018.1 .. I am using another custom script called Styx OBJ Import Export & it works , till Pixologic fix their issues.

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Message 6 of 10

emili0
Observer
Observer

Thanks.

This worked for me.

I just copied userSetup.mel, because the plug-in was already connected.

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Message 7 of 10

Anonymous
Not applicable

This Works!

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Message 8 of 10

Anonymous
Not applicable

Noo need to copy and paste anything from anywhere just duplicate the goz maya shelf button and change the command from 'gozfrommaya' to 'goztomaya'

Message 9 of 10

Anonymous
Not applicable

Well, the trick is this...As the solution says copy paste the userSetup.mel file from C:\Users\Public\Pixologic\GoZApps\Maya to C:\Users\username\Documents\maya\2018\scripts.

But, if you have already a userSetup.mel file with other information and mel scripts in it, just keep it at C:\Users\username\Documents\maya\scripts.

ONLY IF the userSetup.mel in maya/2018/scipts includes only the Zbrush command and nothing else, GOZ works perfectly (at least, for me 🙂 ). Good luck

 
 
Message 10 of 10

tannerellison3d
Participant
Participant

I had encountered the same problem when updating Zbrush this week. I already had a existing userSetup.mel file, so I added the below line from the Pixologic userSetup.mel file found in the goZ folder referenced above. My userSetup.mel file is located at C:\Users\<your name or whatever>\Documents\maya\2020\scripts so I cant speak to the various other places that userSetup file may show up! 

 

eval("source \"C:/Users/Public/Pixologic/GoZApps/Maya/GoZScript.mel\"");

 

Works perfectly for me now!