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Hi,
I'm fairly new to Maya, and have been trying to keep all models that I create be as clean as possible, but the extrude tool seems to be consistently giving me issues with creating areas with zero map area anytime that I preform an extrusion. Is there any way to avoid this? Manually fixing by using the append to polygon tool works, but is laborious. I believe that I simply must be doing something wrong when modelling, but I have no idea what. Here is what my approach has been to date:
I create an object, say a cube, for example
In the channel box I modify the inputs as needed (dimensions and subdivisions), or add edge loops when needed
I select face mode and select the face(s) that I wish to extrude and then extrude them
I then exit the extrude tool and select mesh cleanup (select matching polygons) tool and check all options
the result always highlights any extrude that I have done (save perhaps, if I have extruded from edge selection rather than a face selection)
Any help in regards to this matter would be greatly appreciated.
Thanks
Solved! Go to Solution.