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I'm trying to export an FBX into Blender. In Maya, the materials are opaque and have no transparency. However, when I export it into Blender, the object appears transparent/see-through. I'm not too sure is Maya's problem or Blender's problem every time I export the files (FBX & OBJ) from Maya then open them in Blender is happens.
When I turn off the Materials(Export Selection Options > File Type Specific Options) in Blender, it won't have the problem but I will lose all the textures. So I think it has some thing to do with Maya.
if someone can help me out would be great.
Cheers
Solved! Go to Solution.