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Everything is apart in smooth preview, no idea how to fix it.

Everything is apart in smooth preview, no idea how to fix it.

Anonymous
Not applicable
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Message 1 of 4

Everything is apart in smooth preview, no idea how to fix it.

Anonymous
Not applicable

Oi, First of all I've made: http://screenshot.sh/oAd0AW93bo9dO (every part was made out of different poly cubes, placed next to each other)

Everything is combined: http://screenshot.sh/owkyDFbUPsqJC

 

Yeah, it's very basic I know that 😛 Anyway, after pressing "3" to see things smoothed... boom: http://screenshot.sh/mFtbHhQONUuZS

I'm not sure if it's merge, combine issue or something else. Thanks in advance!

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3 Replies
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Message 2 of 4

Anonymous
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Fixed, adding aditional edge loops solved the problem, tho there's one more thing I'd like to know. I know in maya 2015 there was a menu "normals" with soften and harden edges. My question is - where is it maya 2016? Soften / harden under mesh display doesn't do anything. 😞

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Message 3 of 4

pshwayka
Advisor
Advisor

You've found it...and it does seem to work. Below is a default torus with soften edge and harden edge applied. Make sure you have smooth mesh preview turned off to view hardened edges.

soften.pngharden.png

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Message 4 of 4

Anonymous
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Thanks sir.

I ran into another problem after adding a blanked using nCloth.

Here's screenie: http://screenshot.sh/m7tQQvc8DQdKs

It was working ok with the pillow.

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