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Hi guys.
I am looking for a way to combine multiple meshes together that become a single stitched mesh with a single element. Not one mesh with multiple elements.
I have tried using pro-boolean and Boolean in max and it kind of makes a mess of it.
I wondered if it works be simpler/better in Maya?
I normally would use Dynamesh in Zbrush, which works pretty much perfectly at combining all objects together as one.
Any help would be greatly appreciated.
Cheers
Matt
I am looking for a way to combine multiple meshes together that become a single stitched mesh with a single element. Not one mesh with multiple elements.
I have tried using pro-boolean and Boolean in max and it kind of makes a mess of it.
I wondered if it works be simpler/better in Maya?
I normally would use Dynamesh in Zbrush, which works pretty much perfectly at combining all objects together as one.
Any help would be greatly appreciated.
Cheers
Matt
Solved! Go to Solution.