Clean Triangle Modeling

Clean Triangle Modeling

Anonymous
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Message 1 of 4

Clean Triangle Modeling

Anonymous
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Hey... I have been modeling for some time in Maya and as I become more advanced, I see certain things that Ii just don't know how to do...

 

I created a triangle and did a Boolean cut with a sphere but have NO idea how to retopoligize the section that has been cut so the smoothed triangle looks... well, unusable!

 

Can you guys guide me?

 

Vince

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Message 2 of 4

damaggio
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Why do all this when u can simply use a pipe primitive and delete the parts you don’t want, it has clean topology already.

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Message 3 of 4

Anonymous
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Damaggio,

 

Brilliant... I didn't think of that. I can't visualize it since I've never done it. But I will try that.

Message 4 of 4

damaggio
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Mentor

Pipe.jpg

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