Auto UV Unwrap not working on 2016 Ext 2
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I’m attempting to use Auto UV Unwrap on Maya 2016 Extension 2, OS X 10.11.5.
Upon starting a fresh Maya, i get the following warning right off the bat:
// Warning: int $state = !($state); //
// Warning: "/Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bonusToolsMenu.mel" line 1836.24 : Redeclaration of variable "$state" shadows previous declaration at line 1835. Previous value will be overwritten by explicit initializer. //
file -f -new;
// untitled //
commandPort -securityWarning -name commandportDefault;
Next, when I select the Auto UV Unwrap tool, i get this:
bt_autoUnwrapUVTool;
// Warning: string $facesToMap[] = `ls -selection -flatten`; //
// Warning: "/Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bt_autoUnwrapUVTool.mel" line 850.49 : Redeclaration of variable "$facesToMap" shadows previous declaration at line 830. Previous value will be overwritten by explicit initializer. //
// Warning: string $borderEdges[] = `ls -selection -flatten`; //
// Warning: "/Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bt_autoUnwrapUVTool.mel" line 867.50 : Redeclaration of variable "$borderEdges" shadows previous declaration at line 831. Previous value will be overwritten by explicit initializer. //
// Warning: int $buttonNumber = (`optionVar -q AutoUnwrapSymetryAxis`); //
// Warning: "/Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bt_autoUnwrapUVTool.mel" line 1651.61 : Redeclaration of variable "$buttonNumber" shadows previous declaration at line 1616. Previous value will be overwritten by explicit initializer. //
// Warning: int $buttonNumber = (`optionVar -q AutoUnwrapLayout`); //
// Warning: "/Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bt_autoUnwrapUVTool.mel" line 1694.56 : Redeclaration of variable "$buttonNumber" shadows previous declaration at line 1616. Previous value will be overwritten by explicit initializer. //
I still get the Auto UV Unwrap window to open, so I select edges on a default cylinder to test out. Here’s what I get:
Must hide standard HUDs because the interfere with the AutoUnwrap HUD buttonsHUD display must be turned on in panelsThick texture border display turned on
defaultNavigation -connectToExisting -source unwrapBaseShader -destination unwrapBaseShaderSG;
connectAttr -f unwrapBaseShader.outColor unwrapBaseShaderSG.surfaceShader;
// Result: Connected unwrapBaseShader.outColor to unwrapBaseShaderSG.surfaceShader. //
// Warning: file: /Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bt_autoUnwrapUVTool.mel line 648: Material had no shading group. A shading group was created. //
sets -e -forceElement unwrapBaseShaderSG;
// Result: unwrapBaseShaderSG //
select -d pCylinder1.f[0:59] ;
// Warning: file: /Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bt_autoUnwrapUVTool.mel line 600: Temporarily setting selected edge color to red for better display //
select -r pCylinder1.e[39] ;
select -add pCylinder1.e[20:39] ;
select -tgl pCylinder1.e[99] ;
select -tgl pCylinder1.e[19] ;
select -add pCylinder1.e[0:19] ;
select -tgl pCylinder1.e[59] ;
select -tgl pCylinder1.e[79] ;
select -d pCylinder1.e[0:39] pCylinder1.e[59] pCylinder1.e[79] pCylinder1.e[99] pCylinder1.e[0:39] pCylinder1.e[59] pCylinder1.e[79] pCylinder1.e[99] ;
select -add pCylinder1.e[0:39] pCylinder1.e[59] pCylinder1.e[79] pCylinder1.e[99] ;
select -add pCylinder1.e[0:39] pCylinder1.e[59] pCylinder1.e[79] pCylinder1.e[99] ;
select -d pCylinder1.f[0:59] ;
// Error: file: /Users/Shared/Autodesk/ApplicationAddins/MayaBonusTools/Contents/scripts-2016/bt_autoUnwrapUVTool.mel line 970: Cannot find procedure "Unfold3D". //
I check the Plug-in Manager and the Unfold3d is checked both Loaded and Auto-Load.
I tried re-installing the latest Bonus Tools again, but get the same errors
Any ideas?
Thanks!