Absolute Beginner - how to merge/remove all double vertices + smooth out edges?

Absolute Beginner - how to merge/remove all double vertices + smooth out edges?

Anonymous
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Message 1 of 4

Absolute Beginner - how to merge/remove all double vertices + smooth out edges?

Anonymous
Not applicable

Hey Guys, 

I'm a absolute beginner with Autodesk Maya but I worked a lot with Blender.
For me it seems Blender is much easier to use.

So, here's my problem.
I want to import a model to Unity but the model I've got is a .dae File.
The Edges are visible and I want to smooth them out.

Screenshot 1 - Edges.PNG

 

Unfortunately a lot of vertices are not connected to theothers and I need to merge them first.
In BLENDER it's kinda easy: Edit Mesh => select all vertices => Remove Doubles. 
It will connect all not connected Doubles.

After that, I just need click on "Recalculate Normals" and "Smooth Vertices".
It looks fine then. 
But unfortunately I can't edit my Model in Blender because it destroys the Rig.
Screenshot 2 - needToMerge.PNG

 

Is there a fast way to remove all the doubles, connect the vertices and smooth the edges in Maya?
This is how it should look like:
Screenshot 3 - Blender.PNG


Could you help me out with that please?
I'm completely now to Maya... A Explaination for newbies would be awesome!

 


EDIT:
I don't want to use the "Polygons => Smooth" function because it looks ****ty (especially the textures) later. I just want to smooth out the edges a little bit

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3 Replies
Replies (3)
Message 2 of 4

mspeer
Consultant
Consultant
Accepted solution

Hi!

 

Edit Mesh -> Merge

Message 3 of 4

Anonymous
Not applicable

Thank you!

and is there a way to soften the edges a bit without smoothing the full model?

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Message 4 of 4

mspeer
Consultant
Consultant
Accepted solution

Hi!

 

Mesh Display -> Soften Edge