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Unreal Rigging Toolkit (ART v2) in Maya LT

Unreal Rigging Toolkit (ART v2) in Maya LT

(Copied from original User Voice forum)

 

"Please add this it would be very helpful for UE4. It would make rigging and animation a lot easier in Unreal Engine."

 

"I can understand why Plugin support isn't open to any plugin as people could use Maya LT in production instead of Maya. However I feel we need the ability for third parties to supply plugins for Maya LT that can be passed by Autodesk as usable in LT. Things like autoriggers, 3d input devices, Allegorithmic Substances, etc."

3 Comments
aaron.tw
Alumni
Status changed to: Gathering Support
 
Anonymous
Not applicable

Hear hear! It's nearing time to renew my Maya LT license, and I need to know if this is on the horizons, or if I should start looking at alternate software.

ValentinN84
Enthusiast

Or better still, Autodesk should just give up on Maya LT and make Maya Indie available worldwide! No need to develop two versions of the ART Tools! https://forums.autodesk.com/t5/maya-lt-ideas/ditch-maya-lt-and-just-make-maya-indie-available-worldw...

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