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Increase poly count limit for OBJ export

Increase poly count limit for OBJ export

(Copied from original User Voice forum)

 

"I want to export some models (buildings, props, etc.) in obj format and bring them to Zbrush for detailing. To make polygons even and good for sculpting, I find it is pretty easy to hit the 65,000 limitation. Please re-consider the poly count limitation on OBJ export."

 

"I want to be able to bake in xnormal. Turtle is awful. The export limit makes this impossible and it should be removed completely."

2 Comments
aaron.tw
Alumni
Status changed to: Gathering Support
 
ValentinN84
Enthusiast

Or better still, Autodesk should just give up on Maya LT and make Maya Indie available worldwide and get rid of all silly technical limitations like this one!
https://forums.autodesk.com/t5/maya-lt-ideas/ditch-maya-lt-and-just-make-maya-indie-available-worldw...

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