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05-01-2019
12:23 AM
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Hi,
In large scenes, there seems to be a limit to the distance that I can make selections in orthographic view-ports.
I'll illustrate:
I've used marquee selection in the bottom right view-port, to attempt to select all of the top most vertices of my building.
But if you look at the other three viewports, there is a section of un-selected top verts.
This only happens in orthographic viewports, and only if my building gets quite big; if I scale the whole building down, it will select all verts.
Does anyone have a clue as to what is driving this distance based selection?
It does not seem to be clipping plane settings, nor anything in the preferences/selection window.
Thanks
Solved! Go to Solution.