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Viewport display issues 2020

Viewport display issues 2020

magillaGuerilla
Collaborator Collaborator
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Message 1 of 7

Viewport display issues 2020

magillaGuerilla
Collaborator
Collaborator

Can someone identify this issue?

 

magillaGuerilla_0-1591921922645.png

Looks like the skybox is mapped incorrectly and reflecting (on my non-reflective material). The light on the shader ball is blowing out any detail in the diffuse map.

 

This is what the same material looks like in Unity

magillaGuerilla_2-1591922236650.png

 

 

I would update any service packs but this is my Autodesk desktop app

 

magillaGuerilla_1-1591922026126.png

 

 

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591 Views
6 Replies
Replies (6)
Message 2 of 7

magillaGuerilla
Collaborator
Collaborator
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Message 3 of 7

magillaGuerilla
Collaborator
Collaborator

unfortunately that solution of replacing with the specular_cube.dds did not work, the dds still appears broken and the same banding appears

magillaGuerilla_0-1591924434631.png

navigating to the specular_cube.dds path works

 

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Message 4 of 7

magillaGuerilla
Collaborator
Collaborator

the issue comes back every time I open the Hypershade

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Message 5 of 7

magillaGuerilla
Collaborator
Collaborator

still broken - 3 weeks and no answer.............

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Message 6 of 7

magillaGuerilla
Collaborator
Collaborator

magillaGuerilla_0-1594079497831.png



There are only two shader types in LT - one is broken. Completely broken. Four weeks and no response at all!!

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Message 7 of 7

magillaGuerilla
Collaborator
Collaborator

just updated to 2020.2

still broken

magillaGuerilla_0-1594086551850.png

 

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