I have looked everywhere for a solution to this issue. Can't find one and it seems it should be an obvious setting.
I am looking for how to set the camera or perspective view pivot point (or to lock it). I am working on a model and just want to pan, orbit and zoom around this to make constant tweaks. But find myself spending most of my time trying to navigate back to view the object when using these commands.
'J' does this momentarily by focusing on the selected object but then when you orbit (ctrl/cmd + rmb) it doesn't obit around the object. In blender '.' (period) does the same thing but then sets the view pivot point to this object so makes editing it easy.
I have tried moving the perspective camera pivot point but can't lock it, so when I orbit or pan in the 'persp' viewport this changes.
I can't imagine that there isn't a simple fix for this as it is a standard in other software programs.
Please help, it's driving me nuts.
I am using Maya Lt 2018 (evaluation) on a Mac OSX 10.11.6
Thanks in advance
James