Hello! I'm experiencing a weird behavior which seems like a bug to me.
I have a scene with a usdProxy in it. I'd like to turn off the selection of it using the optionVar 'mayaDisableUfeSelection'
if I have the usdProxy selected and I run cmds.optionVar(iv=('mayaDisableUfeSelection', 1)), the usdProxy will always remain selected. I can get around that by clearing the selection and then toggling the optionVar. The selection now behaves as I expect but now the channel box and attribute editor exhibit odd behavior:
- the attribute editor doesnt update properly with each new selection UNLESS I go back and forth with another panel to refresh the panel/dock UI (ex, selecting the channel box tab, then going back to attribute editor). then it will display the attributes of the currently selected object.
- the channel box panel always remains blank no matter what is selected
This appears to be the case for me when running in both Maya 2022 and 2023.
Any insight on this? I thought _maybe_ this is some expected feature when working with UFE somehow, but the fact that the attribute editor refreshes when it gets toggles strongly suggests a bug to me.
Any help would be appreciated, thanks!
Edit: Apologies, I just noticed this is the Maya LT Forum, I meant to post this in the Maya Forum.