Import FBX problems
Not applicable
03-21-2018
07:10 PM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I am unable to import some static meshes exported from Unreal.
Error: FBXImport error: take not found.
I can open them fine with FBXReview or Blender.
Since they are static meshes, there is no animation, so not sure why the error is Take Not Found.
😞