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Stop script editor from closing opened curly brackets

Stop script editor from closing opened curly brackets

Like so many things in Maya, if this feature worked properly and intuitively it would be helpful. As it is, it's just another pain in the ass that has to be worked around. If there are ALREADY opened and closed brackets in the script editor, with characters in between them, hitting the return key after the opened bracket SHOULD NOT generate another closing one, placing it above the already existing text. This just means I have to delete it.

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