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Save Script As ...

Save Script As ...

On the latest iteration of Maya, when you hit "save" in the script editor it automatically saves over your existing file which is fine but I would like, at least, to have the option to select "save as..." so I don't need to copy the script over to another tab before saving to a new file name. Also it would be nice to have the ability to set the default behavior of the "save" icon to "save" or "save as" as I much rather use the second alternative.

 

Cheers

3 Comments
Anonymous
Not applicable

Maya's script editor is known to be rubbish for actually writing scripts. I'd either use an external script editor such as Sublime, and only use the script editor for executing scripts. My MO is usually to keep a simple .txt file open for writing a script, which I'll overwrite as I work and just keep calling the procedure from within Maya. 

escopos
Explorer

Thanks Steve, I know I should upgrade my workflow but its a bit of an old habit that needs to be fixed.

escopos
Explorer

The way the maya editor now saves the python files scares me because it can easily overwrite something you don't want to. Therefore I have downloaded student version of pycharm and have set up my scripts directories as python packages that I just import in to maya while I work through the external IDE. Thanks to that my workflow is improving.

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