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Multiple Graph Editors

Multiple Graph Editors

(Copied from original User Voice forum)

 

"Enable us to use multiple graph editors autonomously from the same window, maybe using the same splitter functionality that the Outliner window has."

8 Comments
stephenkmann
Collaborator

You can already do this with a simple mel call for the graph editor

the trick is to change the "title" of the window.. below I've named it "Graph Editor 2" 

 

tearOffPanel "Graph Editor 2" "graphEditor" true;

 

you can do this for pretty much all the maya windows..

 

hth

-=s

tj.galda
Alumni
Status changed to: Under Review

We're playing around with the idea of having a tabs in your graph editor, instead of multiple windows.  So you could pin a tab much like you do in a modern internet browser.  Would something like that be ideal, or would you really prefer multiple windows instead?

Anonymous
Not applicable

Hi TJ. Sometimes it's important to see two graphs at the same time and I haven't found the current solutions in maya fitting exactly what I need. Sometimes the curves on one object don't cover the same value range as another object but you want to easily access them separately. I find normalize curves doesn't work smoothly. In Soft I would just open two or more fcurve editors with different setting in each. Tabs is nice and could be a useful extra feature but I think having the ability to open multiple outliners and graph editors natively and properly supported and implemented would be great!

stephenkmann
Collaborator

much rather have 2 separate..  Its the same issue with the Node Editor Tabs.  

 I often want to see and interact with both quickly and tabs would hide one while viewing another. 

 

tj.galda
Alumni

Ok, those are good points.  I can see the value of having both.  

 

One of the issues with the Graph Editor the way it currently is implemented is that it reflects what you have selected.  So the followup question is what's the easiest way to have a second window?  Would something like this make the most sense:  you frame up your view the way you like it and have a way of either a)pinning that as a tab and/or b)saying make a copy (which would open a copy of the graph editor as a whole new second window).

 

To be clear here: we'll be leveraging a number of inputs & feedback and designing this properly, so it will take us a bit of time before we know what's feasible.  Definitely appreciate your feedback and the more details you can put here the easier time we'll have with design. 

stephenkmann
Collaborator

Dunno if this is possible, but I see it like an isolation effect  / attribute editor tear off copy effect.

( similar to the layout tools isolate outliner from bonus tools ) 

 

It would be great if you could select the items you want , load them as isolated objects in the GE outliner. 

so yes, it wouldn't update with selection in torn off mode.

I could see a set of buttons along the top of the GE outliner for

 "auto-fill" : based on selected  ( as it works now ) 

" hold" :   doesn't  update but rather holds the selected objects ( like isolate view ) 

" add/remove/replace  selected to hold " 

 

 

 

 

 

 

 

 

 

Anonymous
Not applicable

I reckon you could just call up the graph editor via shortcut/interface with your objects selected and you can just lock the selection with a single nice and friendly lock button. You can then call up a second window and lock that selection or leave it unlocked and the selection updates. No need to lock or pin individual curves...that's a nightmare with many objects selected. No need for tearing off copies. You really should be able to open up with the most intuitive and simple way and that is just using the shortcut to call/menu item to call as many windows as you like. This should go for the Outliner and node editor and any other similar windows too. Just have the window update selection when its unlocked or keep it when its locked and you can have as many windows as you like that way. Simple!

brandaosa
Enthusiast

excuse me. five years from here. Any news about it? any alpha or beta version available? or do users still have to keep "hacking" the UI with mel?

tearOffPanel "Graph Editor 2" "graphEditor" true; creates a new panel, but one can't dock the it, and shortcuts will only work for the original graph editor...a bit hard to use?

 

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