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'Mesh deformation' for Animation curves

'Mesh deformation' for Animation curves

Hi,

 

Please extend the current functionality of the anim graph editor to where we can use similar soft selection tools and shortcuts as with vertex manipulation. 

 

- The ability to drag a soft selection range to the affect keys.

- The ability to rotate them as with vertices around the center point

- the ability to use insert and set them to a specific center point.

 

 

There is a exponential falloff function in the move keys tool but it doesn't really behave as expected. The lattice is cool but a but time consuming to manipulate. I think the mesh deformation logic would be ideal middle ground for faster keys manipulation like with mocap. 

 

please see attachment

 

1 Comment
tristan
Contributor

thank your for implementing the sculpt tools in 2024

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