Hi again!
In ortho mode zoom out with mouse scroll from close distance much stronger than zoom in, it jumps back too much. Alt-RMB zoom works fine, without this issue.
Another threads about that problem:
https://forums.autodesk.com/t5/maya-forum/mouse-scroll-zoom-out-problem/m-p/4919598 (no solution)
https://forums.autodesk.com/t5/maya-modeling/fast-zoom-out-problem-re/m-p/6262813 (solution doesn't help)
Solved! Go to Solution.
Solved by sean.heasley. Go to Solution.
Bump. This is driving me crazy. But since when does Autodesk care about what their users think?
Hello everyone!
I found the solution (I hope hehehe) The zoom is too agressive/large because your models are too small (Doh?!)
I solved increase the size of the model (Scale gizmo) that is!
Large scale model (Bigger) = Zoom more soft
Sorry for bad english 🙂
Men!! you are the boss!!! your solution worked for me fine!! at last! 2 years with this problem quote... still have one question, Will there be any consequences of always using this for later? I mean this by constantly scaling ortho blueprints. I don't know if this could affect when exporting for different work programs. HOWEVER Thank you SO MUCH!!! i apreciate this! Im Peruvian, sorry for my bad english!
Thank you for your help regarding the scale of the scene. I have made a video about this issue and how to fix it properly (including the near and far clip plane flickering on larger models) for my students to follow here. Hopefully this can help others too!
two years later i see this post because i am having the same problem
sean.heasley your answers just killed me ...
- "hmmm have you tried reset your preferences?... "
- yes it doesnt work
- hmmm have you tried restart your computer
- doesnt work
- well then uninstall maya and reinstall it
- doesnt work
- hmmm buy a new computer maybe it comes from here
- doesnt work thank you i think i will use blender now
maya is pure ****, such a pity we have to use it in vfx industry
Hi, it's very simple solution, select Cam (front, side, top) -> Camera Attributes -> Camera Scale = 0.1
all done.
But! View Fitt does not work correctly 😕 this can be "solved" with a simple script (add to shelf): viewFit -f 0.095;
FRWL
Hi Sean,
Do you have any updates on this maybe?
4 years later, the issue is still present.
To be specific, in my case only the very first step of zooming out is super strong. It's as if skips multiple scrolls.
It only happens when I am really zoomed in. It's when Maya "breaks". ^^
Thanks,
DS
The problem persists in 2023, version: 2023.3. I can't use orthographic view with a decently zoom. I think this problem never will be fixed.
2024 03 04 - still this drives me nuts.
Is it time to rewrite the ortho cameras yet?
sincerely
fredrik
.... and please don't tag this issue as solved. Its not solved... its a "sorry can't fix" "Solved" gives your customer succes people the wrong impression and adds to future loyalty issues.
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