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Xgen hair penetrates the mesh

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02-07-2021
06:31 AM
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I am having a problem, I am trying to render hair in xgen (non interactive groom splines). I created the guides and after applying a few clump modifiers, my hair started to penetrate the mesh, and after adding noise modifiers, things got completely out of control. Regional maps do not help to solve the problem (I am attaching them). As I understand it, the collide mesh modifier can help. But I haven't found any clear guides on how to apply it in the old xgen. I really hope for your help!