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Shot in the dark but has anyone encountered this error before?
"Failed to evaluate subd. deer_base_groom,deer(30653:0.293201,0.319337)" etc. etc. etc.
I have sucessfully groomed and rendered a series of models except for this one mesh that is giving Xgen serious issues. The above error pops up on scene load and when I try to add any maps to control Xgen attributes, maya crashes consistently.
I have tried to scrub this mesh as clean as possible and start over but no matter what I do I STILL get this "Failed to evaluate subd" error.
The mesh is not a subD mesh and has no subd attributes whatsoever so I am not sure what "subd" has to do with this error.
This is a clean mesh with NO construction history whatsoever and no glaring issues with its various components. It checks out in the cleanup tool. It checks out in other apps: Modo, Max, Zbrush. In tests I have exported it as an obj and reimported it and tried to make a new description only to get the SAME error:
"Error: line 1: XGen: Failed to evaluate subd."
Maya has a bee in its bonnet about this mesh, no matter how many times I export it, clean it, put it through other apps, start over, etc . and I can't figure out how to fix this. What could be going on?
Solved! Go to Solution.