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XGEN convert interactive groom to polygone with texture
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05-05-2021
07:44 AM
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Hi all,
I am trying really hard to figure out a way to bake the fur I made in Xgen WITH the texture assigned to it for a game ready character
(an animal pattern)
Here is what I have tried so far:
Convert to polygone: doesnt work, the texture is lost and appears gray
Exporting as Alembic: Doesnt load at all
Make the texture as Vertex Color: I simply have not find a way to do that
Bake to texture: Because the fur is not polygons it wont bake
Any suggestions or workflow is really appreciated, thanks!