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Xgen- Clumping modifiers don't want to listen to the guides

Anonymous

Xgen- Clumping modifiers don't want to listen to the guides

Anonymous
Not applicable

Hello!

I have a problem with Xgen, and really don't know what to do.

Everything works fine when I don't enable clumping.

Przechwytywanie.PNG

But when I turn on my clumping modifiers everything turns into chaos.

Przechwytywanie2.PNG

I tried many different things. Like redoing my clumping or experimenting with my region map, but nothing helped. Actually, when I change clumpings results differ a little bit, but it's still a similar mess.

First clumping modifier map is generated by guides, second and third are controlled by density. I would appreciate some help :).

 

Thank you!

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sean.heasley
Alumni
Alumni

Hi @Anonymous 

 

Your issue might be related to a similar one found in this thread.
From that thread:

I think I have some kind of condition, where I can't find the answer to a problem until I ask for help with it. 

 

Turns out, I had my Control Using option on primitives set to attributes, so it wasn't reading the guide, except for the point it touched the base mesh. So, there ya go, if anybody had the same issue. 😄 

 

Capture4.PNGshader.PNG

 

 

 

Please let me know if this helps or if you need any more assistance!

 

 

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sean.heasley
Alumni
Alumni

Hi @Anonymous 

 

I'm just checking in again to see if you need more help with this. Did the suggestion I provided yesterday work for you?

If so, please click Accept as Solution on the posts that helped you so others in the community can find them easily.

 

 

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Anonymous
Not applicable
Accepted solution

Oh sorry. I was going to reply but something distracted me. Unfortunately not, but I did kinda workaround.  I created a second Xgen Description and copied the guides from the left side.  It works quite well in my case. So if someone has a similar problem, can try this method.